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Sound Testimony

Here's the hype...

(note that Helm authored 10 of 16 Redbook ambient tracks to Eradicator and developed all of Deadlock's SFX)

ERADICATOR;
(published by Accolade, Inc.)

"...You’ll want to hook your system up to a decent stereo, a really great set of headphones or a top-dollar set of multimedia speakers with a subwoofer, because the game’s ambient sounds, dynamic effects and music are its best features.

Eradicator with PnP in 1st person view ...The game’s music and ambient sound effects are simply incredible. Finally, one of these Doom clones has taken the big step into full digital multi-track music...

...level themes set a moody and foreboding tone that heightens the suspense and paranoia that makes games like this so much fun. And if you really like the music, they’ve thoughtfully placed it all on the CD as auxiliary audio tracks you can play back on your stereo.

I’m not quite sure how they managed to make Eradicator sound so wonderful, but let it be stated for the record that this is one of the best sounding games out there..."

S. Puckett
All About Games
[Nov/Dec ‘96]  http://www.allaboutgames.com

DEADLOCK;
(published by Accolade, Inc.)

"...the best visuals and sound effects that today’s technology offers..."Deadlock Image collection

Next Generation
[‘96] http://www.nextgeneration.com

"...the sound effects were among the best at the entire (E3) show..."

                            OGR/Network Resources
                            [‘96] http://www.ogr@nrgroup.com

 

AT THE HELM     Tel.: 559/683.3704 Fax: (call first); email: rudyhelm [@ symbol] helmproductions [dot com]

to Sound Testimony, Page Two        to Sound Testimony, Page Three

 

Copyright © 1998-2007 AT THE HELM
Last modified by Helm Productions : June 15, 2007